Package: mingw-w64-i686-liblcf

Library to handle RPG Maker 2000/2003 and EasyRPG game data (mingw-w64)
Base Package:
mingw-w64-liblcf

Group(s):
-
Repo:
mingw32
Upstream URL:
https://easyrpg.org/
License(s):
MIT
Version:
0.7.0-3
GIT Version:
0.7.0-3
AUR:
0.8

Installation:
pacman -S mingw-w64-i686-liblcf
File:
https://mirror.msys2.org/mingw/mingw32/mingw-w64-i686-liblcf-0.7.0-3-any.pkg.tar.zst
SHA256:
00a9d5bb570666cea876dbac2fb0c378e9738209e370044a69afd3ea79736037
Last Packager:
CI (msys2/msys2-autobuild/5d06444a/3310058580)
Build Date:
2022-10-24 06:09:14
Signed By:
Christoph Reiter
Signature Date:
2022-10-24 22:23:19
Package Size:
1.19 MB
Installed Size:
15.40 MB

Dependencies:
Optional Dependencies:
-
Build Dependencies:
Check Dependencies:
-
Provides:
-
Conflicts:
-
Replaces:
-

Provided By:
-
Required By:
-

Files:
/mingw32/bin/lcf2xml.exe
/mingw32/bin/lcfstrings.exe
/mingw32/bin/liblcf.dll
/mingw32/include/lcf/config.h
/mingw32/include/lcf/context.h
/mingw32/include/lcf/dbarray.h
/mingw32/include/lcf/dbarrayalloc.h
/mingw32/include/lcf/dbbitarray.h
/mingw32/include/lcf/dbstring.h
/mingw32/include/lcf/encoder.h
/mingw32/include/lcf/enum_tags.h
/mingw32/include/lcf/flag_set.h
/mingw32/include/lcf/ini.h
/mingw32/include/lcf/inireader.h
/mingw32/include/lcf/ldb/chunks.h
/mingw32/include/lcf/ldb/reader.h
/mingw32/include/lcf/lmt/chunks.h
/mingw32/include/lcf/lmt/reader.h
/mingw32/include/lcf/lmu/chunks.h
/mingw32/include/lcf/lmu/reader.h
/mingw32/include/lcf/lsd/chunks.h
/mingw32/include/lcf/lsd/reader.h
/mingw32/include/lcf/reader_lcf.h
/mingw32/include/lcf/reader_util.h
/mingw32/include/lcf/reader_xml.h
/mingw32/include/lcf/rpg/actor.h
/mingw32/include/lcf/rpg/animation.h
/mingw32/include/lcf/rpg/animationcelldata.h
/mingw32/include/lcf/rpg/animationframe.h
/mingw32/include/lcf/rpg/animationtiming.h
/mingw32/include/lcf/rpg/attribute.h
/mingw32/include/lcf/rpg/battlecommand.h
/mingw32/include/lcf/rpg/battlecommands.h
/mingw32/include/lcf/rpg/battleranimation.h
/mingw32/include/lcf/rpg/battleranimationitemskill.h
/mingw32/include/lcf/rpg/battleranimationpose.h
/mingw32/include/lcf/rpg/battleranimationweapon.h
/mingw32/include/lcf/rpg/chipset.h
/mingw32/include/lcf/rpg/class.h
/mingw32/include/lcf/rpg/commonevent.h
/mingw32/include/lcf/rpg/database.h
/mingw32/include/lcf/rpg/encounter.h
/mingw32/include/lcf/rpg/enemy.h
/mingw32/include/lcf/rpg/enemyaction.h
/mingw32/include/lcf/rpg/equipment.h
/mingw32/include/lcf/rpg/event.h
/mingw32/include/lcf/rpg/eventcommand.h
/mingw32/include/lcf/rpg/eventpage.h
/mingw32/include/lcf/rpg/eventpagecondition.h
/mingw32/include/lcf/rpg/fwd.h
/mingw32/include/lcf/rpg/item.h
/mingw32/include/lcf/rpg/learning.h
/mingw32/include/lcf/rpg/map.h
/mingw32/include/lcf/rpg/mapinfo.h
/mingw32/include/lcf/rpg/movecommand.h
/mingw32/include/lcf/rpg/moveroute.h
/mingw32/include/lcf/rpg/music.h
/mingw32/include/lcf/rpg/parameters.h
/mingw32/include/lcf/rpg/rect.h
/mingw32/include/lcf/rpg/save.h
/mingw32/include/lcf/rpg/saveactor.h
/mingw32/include/lcf/rpg/savecommonevent.h
/mingw32/include/lcf/rpg/saveeasyrpgdata.h
/mingw32/include/lcf/rpg/saveeventexecframe.h
/mingw32/include/lcf/rpg/saveeventexecstate.h
/mingw32/include/lcf/rpg/saveinventory.h
/mingw32/include/lcf/rpg/savemapevent.h
/mingw32/include/lcf/rpg/savemapeventbase.h
/mingw32/include/lcf/rpg/savemapinfo.h
/mingw32/include/lcf/rpg/savepanorama.h
/mingw32/include/lcf/rpg/savepartylocation.h
/mingw32/include/lcf/rpg/savepicture.h
/mingw32/include/lcf/rpg/savescreen.h
/mingw32/include/lcf/rpg/savesystem.h
/mingw32/include/lcf/rpg/savetarget.h
/mingw32/include/lcf/rpg/savetitle.h
/mingw32/include/lcf/rpg/savevehiclelocation.h
/mingw32/include/lcf/rpg/skill.h
/mingw32/include/lcf/rpg/sound.h
/mingw32/include/lcf/rpg/start.h
/mingw32/include/lcf/rpg/state.h
/mingw32/include/lcf/rpg/switch.h
/mingw32/include/lcf/rpg/system.h
/mingw32/include/lcf/rpg/terms.h
/mingw32/include/lcf/rpg/terrain.h
/mingw32/include/lcf/rpg/testbattler.h
/mingw32/include/lcf/rpg/treemap.h
/mingw32/include/lcf/rpg/troop.h
/mingw32/include/lcf/rpg/troopmember.h
/mingw32/include/lcf/rpg/trooppage.h
/mingw32/include/lcf/rpg/trooppagecondition.h
/mingw32/include/lcf/rpg/variable.h
/mingw32/include/lcf/saveopt.h
/mingw32/include/lcf/scope_guard.h
/mingw32/include/lcf/span.h
/mingw32/include/lcf/string_view.h
/mingw32/include/lcf/third_party/span.h
/mingw32/include/lcf/third_party/string_view.h
/mingw32/include/lcf/writer_lcf.h
/mingw32/include/lcf/writer_xml.h
/mingw32/lib/cmake/liblcf/liblcf-config.cmake
/mingw32/lib/liblcf.a
/mingw32/lib/liblcf.dll.a
/mingw32/lib/pkgconfig/liblcf.pc
/mingw32/share/licenses/liblcf/LICENSE
/mingw32/share/mime/packages/liblcf.xml
Last Update: 2023-06-01 22:13:48