Base Package:
mingw-w64-jolt-physics

Description:
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications. (mingw-w64)
Group(s):
-
Repo:
mingw64
Homepage:
https://github.com/jrouwe/JoltPhysics
License(s):
MIT
Version:
4.0.2-1
GIT Version:
4.0.2-1
Anitya:
jolt-physics
Repology:
jolt-physics

Installation:
pacman -S mingw-w64-x86_64-jolt-physics
File:
https://mirror.msys2.org/mingw/mingw64/mingw-w64-x86_64-jolt-physics-4.0.2-1-any.pkg.tar.zst
SHA256:
e371f9758b9e45232d3ee6262a82c88170e9ed1604bb67c4be75789ff4bbe013
Last Packager:
CI (msys2/msys2-autobuild/0eca067d/7375840883)
Build Date:
2024-01-01 07:46:55
Package Size:
9.29 MB
Installed Size:
28.85 MB

Dependencies:
Optional Dependencies:
-
Build Dependencies:
Check Dependencies:
-
Provides:
-
Conflicts:
-
Replaces:
-

Provided By:
-
Required By:
-

Files:
/mingw64/bin/JoltViewer.exe
/mingw64/bin/libJolt.dll
/mingw64/include/Jolt/AABBTree/AABBTreeBuilder.h
/mingw64/include/Jolt/AABBTree/AABBTreeToBuffer.h
/mingw64/include/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h
/mingw64/include/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h
/mingw64/include/Jolt/Core/ARMNeon.h
/mingw64/include/Jolt/Core/Atomics.h
/mingw64/include/Jolt/Core/ByteBuffer.h
/mingw64/include/Jolt/Core/Color.h
/mingw64/include/Jolt/Core/Core.h
/mingw64/include/Jolt/Core/FPControlWord.h
/mingw64/include/Jolt/Core/FPException.h
/mingw64/include/Jolt/Core/FPFlushDenormals.h
/mingw64/include/Jolt/Core/Factory.h
/mingw64/include/Jolt/Core/FixedSizeFreeList.h
/mingw64/include/Jolt/Core/FixedSizeFreeList.inl
/mingw64/include/Jolt/Core/HashCombine.h
/mingw64/include/Jolt/Core/InsertionSort.h
/mingw64/include/Jolt/Core/IssueReporting.h
/mingw64/include/Jolt/Core/JobSystem.h
/mingw64/include/Jolt/Core/JobSystem.inl
/mingw64/include/Jolt/Core/JobSystemSingleThreaded.h
/mingw64/include/Jolt/Core/JobSystemThreadPool.h
/mingw64/include/Jolt/Core/JobSystemWithBarrier.h
/mingw64/include/Jolt/Core/LinearCurve.h
/mingw64/include/Jolt/Core/LockFreeHashMap.h
/mingw64/include/Jolt/Core/LockFreeHashMap.inl
/mingw64/include/Jolt/Core/Memory.h
/mingw64/include/Jolt/Core/Mutex.h
/mingw64/include/Jolt/Core/MutexArray.h
/mingw64/include/Jolt/Core/NonCopyable.h
/mingw64/include/Jolt/Core/Profiler.h
/mingw64/include/Jolt/Core/Profiler.inl
/mingw64/include/Jolt/Core/QuickSort.h
/mingw64/include/Jolt/Core/RTTI.h
/mingw64/include/Jolt/Core/Reference.h
/mingw64/include/Jolt/Core/Result.h
/mingw64/include/Jolt/Core/STLAlignedAllocator.h
/mingw64/include/Jolt/Core/STLAllocator.h
/mingw64/include/Jolt/Core/STLTempAllocator.h
/mingw64/include/Jolt/Core/Semaphore.h
/mingw64/include/Jolt/Core/StaticArray.h
/mingw64/include/Jolt/Core/StreamIn.h
/mingw64/include/Jolt/Core/StreamOut.h
/mingw64/include/Jolt/Core/StreamUtils.h
/mingw64/include/Jolt/Core/StreamWrapper.h
/mingw64/include/Jolt/Core/StringTools.h
/mingw64/include/Jolt/Core/TempAllocator.h
/mingw64/include/Jolt/Core/TickCounter.h
/mingw64/include/Jolt/Core/UnorderedMap.h
/mingw64/include/Jolt/Core/UnorderedSet.h
/mingw64/include/Jolt/Geometry/AABox.h
/mingw64/include/Jolt/Geometry/AABox4.h
/mingw64/include/Jolt/Geometry/ClipPoly.h
/mingw64/include/Jolt/Geometry/ClosestPoint.h
/mingw64/include/Jolt/Geometry/ConvexHullBuilder.h
/mingw64/include/Jolt/Geometry/ConvexHullBuilder2D.h
/mingw64/include/Jolt/Geometry/ConvexSupport.h
/mingw64/include/Jolt/Geometry/EPAConvexHullBuilder.h
/mingw64/include/Jolt/Geometry/EPAPenetrationDepth.h
/mingw64/include/Jolt/Geometry/Ellipse.h
/mingw64/include/Jolt/Geometry/GJKClosestPoint.h
/mingw64/include/Jolt/Geometry/IndexedTriangle.h
/mingw64/include/Jolt/Geometry/Indexify.h
/mingw64/include/Jolt/Geometry/MortonCode.h
/mingw64/include/Jolt/Geometry/OrientedBox.h
/mingw64/include/Jolt/Geometry/Plane.h
/mingw64/include/Jolt/Geometry/RayAABox.h
/mingw64/include/Jolt/Geometry/RayAABox8.h
/mingw64/include/Jolt/Geometry/RayCapsule.h
/mingw64/include/Jolt/Geometry/RayCylinder.h
/mingw64/include/Jolt/Geometry/RaySphere.h
/mingw64/include/Jolt/Geometry/RayTriangle.h
/mingw64/include/Jolt/Geometry/RayTriangle8.h
/mingw64/include/Jolt/Geometry/Sphere.h
/mingw64/include/Jolt/Geometry/Triangle.h
/mingw64/include/Jolt/Jolt.cmake
/mingw64/include/Jolt/Jolt.h
/mingw64/include/Jolt/Jolt.natvis
/mingw64/include/Jolt/Math/DMat44.h
/mingw64/include/Jolt/Math/DMat44.inl
/mingw64/include/Jolt/Math/DVec3.h
/mingw64/include/Jolt/Math/DVec3.inl
/mingw64/include/Jolt/Math/Double3.h
/mingw64/include/Jolt/Math/DynMatrix.h
/mingw64/include/Jolt/Math/EigenValueSymmetric.h
/mingw64/include/Jolt/Math/FindRoot.h
/mingw64/include/Jolt/Math/Float2.h
/mingw64/include/Jolt/Math/Float3.h
/mingw64/include/Jolt/Math/Float4.h
/mingw64/include/Jolt/Math/GaussianElimination.h
/mingw64/include/Jolt/Math/HalfFloat.h
/mingw64/include/Jolt/Math/Mat44.h
/mingw64/include/Jolt/Math/Mat44.inl
/mingw64/include/Jolt/Math/Math.h
/mingw64/include/Jolt/Math/MathTypes.h
/mingw64/include/Jolt/Math/Matrix.h
/mingw64/include/Jolt/Math/Quat.h
/mingw64/include/Jolt/Math/Quat.inl
/mingw64/include/Jolt/Math/Real.h
/mingw64/include/Jolt/Math/Swizzle.h
/mingw64/include/Jolt/Math/Trigonometry.h
/mingw64/include/Jolt/Math/UVec4.h
/mingw64/include/Jolt/Math/UVec4.inl
/mingw64/include/Jolt/Math/UVec8.h
/mingw64/include/Jolt/Math/UVec8.inl
/mingw64/include/Jolt/Math/Vec3.h
/mingw64/include/Jolt/Math/Vec3.inl
/mingw64/include/Jolt/Math/Vec4.h
/mingw64/include/Jolt/Math/Vec4.inl
/mingw64/include/Jolt/Math/Vec8.h
/mingw64/include/Jolt/Math/Vec8.inl
/mingw64/include/Jolt/Math/Vector.h
/mingw64/include/Jolt/ObjectStream/GetPrimitiveTypeOfType.h
/mingw64/include/Jolt/ObjectStream/ObjectStream.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamBinaryIn.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamBinaryOut.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamIn.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamOut.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamTextIn.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamTextOut.h
/mingw64/include/Jolt/ObjectStream/ObjectStreamTypes.h
/mingw64/include/Jolt/ObjectStream/SerializableAttribute.h
/mingw64/include/Jolt/ObjectStream/SerializableAttributeEnum.h
/mingw64/include/Jolt/ObjectStream/SerializableAttributeTyped.h
/mingw64/include/Jolt/ObjectStream/SerializableObject.h
/mingw64/include/Jolt/ObjectStream/TypeDeclarations.h
/mingw64/include/Jolt/Physics/Body/AllowedDOFs.h
/mingw64/include/Jolt/Physics/Body/Body.h
/mingw64/include/Jolt/Physics/Body/Body.inl
/mingw64/include/Jolt/Physics/Body/BodyAccess.h
/mingw64/include/Jolt/Physics/Body/BodyActivationListener.h
/mingw64/include/Jolt/Physics/Body/BodyCreationSettings.h
/mingw64/include/Jolt/Physics/Body/BodyFilter.h
/mingw64/include/Jolt/Physics/Body/BodyID.h
/mingw64/include/Jolt/Physics/Body/BodyInterface.h
/mingw64/include/Jolt/Physics/Body/BodyLock.h
/mingw64/include/Jolt/Physics/Body/BodyLockInterface.h
/mingw64/include/Jolt/Physics/Body/BodyLockMulti.h
/mingw64/include/Jolt/Physics/Body/BodyManager.h
/mingw64/include/Jolt/Physics/Body/BodyPair.h
/mingw64/include/Jolt/Physics/Body/BodyType.h
/mingw64/include/Jolt/Physics/Body/MassProperties.h
/mingw64/include/Jolt/Physics/Body/MotionProperties.h
/mingw64/include/Jolt/Physics/Body/MotionProperties.inl
/mingw64/include/Jolt/Physics/Body/MotionQuality.h
/mingw64/include/Jolt/Physics/Body/MotionType.h
/mingw64/include/Jolt/Physics/Character/Character.h
/mingw64/include/Jolt/Physics/Character/CharacterBase.h
/mingw64/include/Jolt/Physics/Character/CharacterVirtual.h
/mingw64/include/Jolt/Physics/Collision/AABoxCast.h
/mingw64/include/Jolt/Physics/Collision/ActiveEdgeMode.h
/mingw64/include/Jolt/Physics/Collision/ActiveEdges.h
/mingw64/include/Jolt/Physics/Collision/BackFaceMode.h
/mingw64/include/Jolt/Physics/Collision/BroadPhase/BroadPhase.h
/mingw64/include/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h
/mingw64/include/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h
/mingw64/include/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h
/mingw64/include/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h
/mingw64/include/Jolt/Physics/Collision/BroadPhase/QuadTree.h
/mingw64/include/Jolt/Physics/Collision/CastConvexVsTriangles.h
/mingw64/include/Jolt/Physics/Collision/CastResult.h
/mingw64/include/Jolt/Physics/Collision/CastSphereVsTriangles.h
/mingw64/include/Jolt/Physics/Collision/CollectFacesMode.h
/mingw64/include/Jolt/Physics/Collision/CollideConvexVsTriangles.h
/mingw64/include/Jolt/Physics/Collision/CollidePointResult.h
/mingw64/include/Jolt/Physics/Collision/CollideShape.h
/mingw64/include/Jolt/Physics/Collision/CollideSphereVsTriangles.h
/mingw64/include/Jolt/Physics/Collision/CollisionCollector.h
/mingw64/include/Jolt/Physics/Collision/CollisionCollectorImpl.h
/mingw64/include/Jolt/Physics/Collision/CollisionDispatch.h
/mingw64/include/Jolt/Physics/Collision/CollisionGroup.h
/mingw64/include/Jolt/Physics/Collision/ContactListener.h
/mingw64/include/Jolt/Physics/Collision/EstimateCollisionResponse.h
/mingw64/include/Jolt/Physics/Collision/GroupFilter.h
/mingw64/include/Jolt/Physics/Collision/GroupFilterTable.h
/mingw64/include/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.h
/mingw64/include/Jolt/Physics/Collision/NarrowPhaseQuery.h
/mingw64/include/Jolt/Physics/Collision/NarrowPhaseStats.h
/mingw64/include/Jolt/Physics/Collision/ObjectLayer.h
/mingw64/include/Jolt/Physics/Collision/PhysicsMaterial.h
/mingw64/include/Jolt/Physics/Collision/PhysicsMaterialSimple.h
/mingw64/include/Jolt/Physics/Collision/RayCast.h
/mingw64/include/Jolt/Physics/Collision/Shape/BoxShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/CapsuleShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/CompoundShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/CompoundShapeVisitors.h
/mingw64/include/Jolt/Physics/Collision/Shape/ConvexHullShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/ConvexShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/CylinderShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/DecoratedShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/GetTrianglesContext.h
/mingw64/include/Jolt/Physics/Collision/Shape/HeightFieldShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/MeshShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/MutableCompoundShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h
/mingw64/include/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/ScaleHelpers.h
/mingw64/include/Jolt/Physics/Collision/Shape/ScaledShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/Shape.h
/mingw64/include/Jolt/Physics/Collision/Shape/SphereShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/StaticCompoundShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/SubShapeID.h
/mingw64/include/Jolt/Physics/Collision/Shape/SubShapeIDPair.h
/mingw64/include/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.gliffy
/mingw64/include/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h
/mingw64/include/Jolt/Physics/Collision/Shape/TriangleShape.h
/mingw64/include/Jolt/Physics/Collision/ShapeCast.h
/mingw64/include/Jolt/Physics/Collision/ShapeFilter.h
/mingw64/include/Jolt/Physics/Collision/SortReverseAndStore.h
/mingw64/include/Jolt/Physics/Collision/TransformedShape.h
/mingw64/include/Jolt/Physics/Constraints/ConeConstraint.h
/mingw64/include/Jolt/Physics/Constraints/Constraint.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintManager.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/AxisConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/DualAxisConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/GearConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/HingeRotationConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/IndependentAxisConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/RackAndPinionConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/RotationEulerConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/RotationQuatConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/SpringPart.h
/mingw64/include/Jolt/Physics/Constraints/ConstraintPart/SwingTwistConstraintPart.h
/mingw64/include/Jolt/Physics/Constraints/ContactConstraintManager.h
/mingw64/include/Jolt/Physics/Constraints/DistanceConstraint.h
/mingw64/include/Jolt/Physics/Constraints/FixedConstraint.h
/mingw64/include/Jolt/Physics/Constraints/GearConstraint.h
/mingw64/include/Jolt/Physics/Constraints/HingeConstraint.h
/mingw64/include/Jolt/Physics/Constraints/MotorSettings.h
/mingw64/include/Jolt/Physics/Constraints/PathConstraint.h
/mingw64/include/Jolt/Physics/Constraints/PathConstraintPath.h
/mingw64/include/Jolt/Physics/Constraints/PathConstraintPathHermite.h
/mingw64/include/Jolt/Physics/Constraints/PointConstraint.h
/mingw64/include/Jolt/Physics/Constraints/PulleyConstraint.h
/mingw64/include/Jolt/Physics/Constraints/RackAndPinionConstraint.h
/mingw64/include/Jolt/Physics/Constraints/SixDOFConstraint.h
/mingw64/include/Jolt/Physics/Constraints/SliderConstraint.h
/mingw64/include/Jolt/Physics/Constraints/SpringSettings.h
/mingw64/include/Jolt/Physics/Constraints/SwingTwistConstraint.h
/mingw64/include/Jolt/Physics/Constraints/TwoBodyConstraint.h
/mingw64/include/Jolt/Physics/DeterminismLog.h
/mingw64/include/Jolt/Physics/EActivation.h
/mingw64/include/Jolt/Physics/EPhysicsUpdateError.h
/mingw64/include/Jolt/Physics/IslandBuilder.h
/mingw64/include/Jolt/Physics/LargeIslandSplitter.h
/mingw64/include/Jolt/Physics/PhysicsLock.h
/mingw64/include/Jolt/Physics/PhysicsScene.h
/mingw64/include/Jolt/Physics/PhysicsSettings.h
/mingw64/include/Jolt/Physics/PhysicsStepListener.h
/mingw64/include/Jolt/Physics/PhysicsSystem.h
/mingw64/include/Jolt/Physics/PhysicsUpdateContext.h
/mingw64/include/Jolt/Physics/Ragdoll/Ragdoll.h
/mingw64/include/Jolt/Physics/SoftBody/SoftBodyCreationSettings.h
/mingw64/include/Jolt/Physics/SoftBody/SoftBodyMotionProperties.h
/mingw64/include/Jolt/Physics/SoftBody/SoftBodyShape.h
/mingw64/include/Jolt/Physics/SoftBody/SoftBodySharedSettings.h
/mingw64/include/Jolt/Physics/SoftBody/SoftBodyVertex.h
/mingw64/include/Jolt/Physics/StateRecorder.h
/mingw64/include/Jolt/Physics/StateRecorderImpl.h
/mingw64/include/Jolt/Physics/Vehicle/MotorcycleController.h
/mingw64/include/Jolt/Physics/Vehicle/TrackedVehicleController.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleAntiRollBar.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleCollisionTester.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleConstraint.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleController.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleDifferential.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleEngine.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleTrack.h
/mingw64/include/Jolt/Physics/Vehicle/VehicleTransmission.h
/mingw64/include/Jolt/Physics/Vehicle/Wheel.h
/mingw64/include/Jolt/Physics/Vehicle/WheeledVehicleController.h
/mingw64/include/Jolt/RegisterTypes.h
/mingw64/include/Jolt/Renderer/DebugRenderer.h
/mingw64/include/Jolt/Renderer/DebugRendererPlayback.h
/mingw64/include/Jolt/Renderer/DebugRendererRecorder.h
/mingw64/include/Jolt/Skeleton/SkeletalAnimation.h
/mingw64/include/Jolt/Skeleton/Skeleton.h
/mingw64/include/Jolt/Skeleton/SkeletonMapper.h
/mingw64/include/Jolt/Skeleton/SkeletonPose.h
/mingw64/include/Jolt/TriangleGrouper/TriangleGrouper.h
/mingw64/include/Jolt/TriangleGrouper/TriangleGrouperClosestCentroid.h
/mingw64/include/Jolt/TriangleGrouper/TriangleGrouperMorton.h
/mingw64/include/Jolt/TriangleSplitter/TriangleSplitter.h
/mingw64/include/Jolt/TriangleSplitter/TriangleSplitterBinning.h
/mingw64/include/Jolt/TriangleSplitter/TriangleSplitterFixedLeafSize.h
/mingw64/include/Jolt/TriangleSplitter/TriangleSplitterLongestAxis.h
/mingw64/include/Jolt/TriangleSplitter/TriangleSplitterMean.h
/mingw64/include/Jolt/TriangleSplitter/TriangleSplitterMorton.h
/mingw64/lib/libJolt.dll.a
/mingw64/share/doc/jolt-physics/Assets/Human.tof
/mingw64/share/doc/jolt-physics/Assets/Human/dead_pose1.tof
/mingw64/share/doc/jolt-physics/Assets/Human/dead_pose2.tof
/mingw64/share/doc/jolt-physics/Assets/Human/dead_pose3.tof
/mingw64/share/doc/jolt-physics/Assets/Human/dead_pose4.tof
/mingw64/share/doc/jolt-physics/Assets/Human/jog_hd.tof
/mingw64/share/doc/jolt-physics/Assets/Human/neutral.tof
/mingw64/share/doc/jolt-physics/Assets/Human/neutral_hd.tof
/mingw64/share/doc/jolt-physics/Assets/Human/skeleton_hd.tof
/mingw64/share/doc/jolt-physics/Assets/Human/sprint.tof
/mingw64/share/doc/jolt-physics/Assets/Human/walk.tof
/mingw64/share/doc/jolt-physics/Assets/LICENSE
/mingw64/share/doc/jolt-physics/Assets/Racetracks/LICENSE.txt
/mingw64/share/doc/jolt-physics/Assets/Racetracks/README.md
/mingw64/share/doc/jolt-physics/Assets/Racetracks/Zandvoort.csv
/mingw64/share/doc/jolt-physics/Assets/Shaders/FontPixelShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/FontVertexShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/LinePixelShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/LineVertexShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/TriangleDepthPixelShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/TriangleDepthVertexShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/TrianglePixelShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/TriangleVertexShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/UIPixelShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/UIPixelShaderUntextured.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/UIVertexShader.hlsl
/mingw64/share/doc/jolt-physics/Assets/Shaders/VertexConstants.h
/mingw64/share/doc/jolt-physics/Assets/convex_hulls.bin
/mingw64/share/doc/jolt-physics/Assets/heightfield1.bin
/mingw64/share/doc/jolt-physics/Assets/terrain1.bof
/mingw64/share/doc/jolt-physics/Assets/terrain2.bof
/mingw64/share/doc/jolt-physics/Assets/ui.tga
/mingw64/share/doc/jolt-physics/Samples.exe
/mingw64/share/licenses/jolt-physics/LICENSE
Last Update: 2024-05-21 07:57:06 [Request update]