Base Package:
mingw-w64-qt6-shadertools

Description:
APIs and tools in this module provide the producer functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL. (mingw-w64)
Group(s):
mingw-w64-ucrt-x86_64-qt6-debug
Repo:
ucrt64
Homepage:
https://www.qt.io
License(s):
LGPL-3.0-only OR WITH OR Qt-GPL-exception-1.0 OR AND OR BSD-3-Clause OR AND OR GFDL-1.3-no-invariants-only OR AND OR GPL-2.0-only OR AND OR GPL-3.0-only
Version:
6.6.0-1
GIT Version:
6.6.0-1
Arch Linux:
6.6.1

Installation:
pacman -S mingw-w64-ucrt-x86_64-qt6-shadertools-debug
File:
https://mirror.msys2.org/mingw/ucrt64/mingw-w64-ucrt-x86_64-qt6-shadertools-debug-6.6.0-1-any.pkg.tar.zst
SHA256:
d3ad1352f8b1ab9c16618ee1d2fa41328667e6fa08a7e3ba0e0ffcb9472d485c
Last Packager:
CI (msys2/msys2-autobuild/a79a8c4c/6498546080)
Build Date:
2023-10-12 18:13:57
Package Size:
17.50 MB
Installed Size:
101.57 MB

Dependencies:
Optional Dependencies:
-
Build Dependencies:
Check Dependencies:
-
Provides:
-
Conflicts:
-
Replaces:
-

Provided By:
-
Required By:

Files:
/ucrt64/bin/Qt6ShaderTools.debug
/ucrt64/bin/qsb.debug
Last Update: 2023-11-28 16:45:24 [Request update]