Base Package:
mingw-w64-qt6-shadertools

Description:
APIs and tools in this module provide the producer functionality for the shader pipeline that allows Qt Quick to operate on Vulkan, Metal, and Direct3D, in addition to OpenGL. (mingw-w64)
Group(s):
mingw-w64-ucrt-x86_64-qt6-debug
Repo:
ucrt64
Homepage:
https://www.qt.io
Repository:
https://code.qt.io/cgit/qt/qtshadertools.git
License(s):
LGPL-3.0-only WITH Qt-GPL-exception-1.0 AND BSD-3-Clause AND GFDL-1.3-no-invariants-only AND GPL-2.0-only AND GPL-3.0-only
Version:
6.11.1-1
External:
Anitya
qt6-shadertools
Arch Linux
6.11.1
Repology
qt6-shadertools

Installation:
pacman -S mingw-w64-ucrt-x86_64-qt6-shadertools-debug
File:
https://mirror.msys2.org/mingw/ucrt64/mingw-w64-ucrt-x86_64-qt6-shadertools-debug-6.11.1-1-any.pkg.tar.zst
SHA256:
09feca5e5b78893773cc8604847936f91a466b8f1355b871d9c436dc3e58bfac
Last Packager:
CI (https://github.com/msys2/msys2-autobuild/actions/runs/27082501411/job/79930841594)
Build Date:
2026-06-07 05:12:01
Package Size:
21.38 MB
Installed Size:
121.41 MB
Source-Only Tarball:
https://mirror.msys2.org/mingw/sources/mingw-w64-qt6-shadertools-6.11.1-1.src.tar.zst

Dependencies:
Optional Dependencies:
-
Build Dependencies:
Check Dependencies:
-
Provides:
-
Conflicts:
-
Replaces:
-

Provided By:
-
Required By:

Files:
/ucrt64/bin/Qt6ShaderTools.debug
/ucrt64/bin/qsb.debug
Last Update: 2026-06-14 23:29:15 [Request update]